Class DebugListener

java.lang.Object
net.joseplay.allianceutils.DeBug.DebugListener
All Implemented Interfaces:
org.bukkit.event.Listener

public class DebugListener extends Object implements org.bukkit.event.Listener
  • Constructor Details

    • DebugListener

      public DebugListener(org.bukkit.plugin.java.JavaPlugin plugin)
  • Method Details

    • onPlayerJoin

      public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
    • onPlayerQuit

      public void onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
    • onPlayerInteract

      public void onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event)
    • onPlayerTeleport

      public void onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
    • onPlayerCommand

      public void onPlayerCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
    • onInventoryOpen

      public void onInventoryOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onInventoryClose

      public void onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent event)
    • onInventoryClick

      public void onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event)
    • onBlockBreak

      public void onBlockBreak(org.bukkit.event.block.BlockBreakEvent event)
    • onBlockPlace

      public void onBlockPlace(org.bukkit.event.block.BlockPlaceEvent event)
    • onPlayerDropItem

      public void onPlayerDropItem(org.bukkit.event.player.PlayerDropItemEvent event)
    • onPlayerPickupItem

      public void onPlayerPickupItem(org.bukkit.event.player.PlayerPickupItemEvent event)
    • onPlayerToggleFlight

      public void onPlayerToggleFlight(org.bukkit.event.player.PlayerToggleFlightEvent event)
    • onPlayerInteractEntity

      public void onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
    • onPlayerInteractAtEntity

      public void onPlayerInteractAtEntity(org.bukkit.event.player.PlayerInteractAtEntityEvent event)
    • onPlayerBedEnter

      public void onPlayerBedEnter(org.bukkit.event.player.PlayerBedEnterEvent event)
    • onPlayerBedLeave

      public void onPlayerBedLeave(org.bukkit.event.player.PlayerBedLeaveEvent event)
    • onPlayerItemConsume

      public void onPlayerItemConsume(org.bukkit.event.player.PlayerItemConsumeEvent event)
    • onPlayerItemDamage

      public void onPlayerItemDamage(org.bukkit.event.player.PlayerItemDamageEvent event)
    • onPlayerItemHeld

      public void onPlayerItemHeld(org.bukkit.event.player.PlayerItemHeldEvent event)
    • onPlayerKick

      public void onPlayerKick(org.bukkit.event.player.PlayerKickEvent event)
    • onPlayerRespawn

      public void onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent event)